Online Access
http://editlib.org/p/16619Abstract
The purpose of this research is to introduce the use of technology to construct a learning environment forknowledge advancement through three levels of knowledge -- know-what, know-how, and know-why. Know-whatis concept-based domain content which is prepackaged and generalized. Know-how translates know-what intoaction-oriented skills. Know-why permits one to renew know-what and know-how and thus to solve larger andmore complex problems. Different levels of knowledge require different learning methods and entail differentlearning activities. The most efficient approach to acquiring know-what is through comprehension and feedback.The process-based know-how can be best achieved through practices in simulation and case studies. Know-why canonly be built over time through personal encounters with many different problems and solutions in real-worldprojects. This poster session will depict the theoretical grounds of this knowledge advancement framework andshow how technology is employed to construct a learning environment based on this framework.Date
2000Type
ProceedingsIdentifier
oai:editlib.org:p/16619http://editlib.org/p/16619