Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
Author(s)
Aarseth, EspenBean, Anthony M.
Boonen, Huub
Colder Carras, Michelle
Coulson, Mark
Das, Dimitri
Deleuze, Jory
Dunkels, Elza
Edman, Johan
Ferguson, Christopher J.
Haagsma, Maria C.
Helmersson Bergmark, Karin
Hussain, Zaheer
Jansz, Jeroen
Kardefelt-Winther, Daniel
Kutner, Lawrence
Markey, Patrick
Nielsen, Rune Kristian Lundedal
Prause, Nicole
Przybylski, Andrew
Quandt, Thorsten
Schimmenti, Adriano
Starcevic, Vladan
Stutman, Gabrielle
Van Looy, Jan
van Rooij, Antonius J.
Keywords
BF Psychology / lélektan
Full record
Show full item recordOnline Access
http://real.mtak.hu/65014/1/2006.5.2016.088.pdfAbstract
Concerns about problematic gaming behaviors deserve our full attention. However, we claim that it is far from clear that these problems can or should be attributed to a new disorder. The empirical basis for a Gaming Disorder proposal, such as in the new ICD-11, suffers from fundamental issues. Our main concerns are the low quality of the research base, the fact that the current operationalization leans too heavily on substance use and gambling criteria, and the lack of consensus on symptomatology and assessment of problematic gaming. The act of formalizing this disorder, even as a proposal, has negative medical, scientific, public-health, societal, and human rights fallout that should be considered. Of particular concern are moral panics around the harm of video gaming. They might result in premature application of diagnosis in the medical community and the treatment of abundant false-positive cases, especially for children and adolescents. Second, research will be locked into a confirmatory approach, rather than an exploration of the boundaries of normal versus pathological. Third, the healthy majority of gamers will be affected negatively. We expect that the premature inclusion of Gaming Disorder as a diagnosis in ICD-11 will cause significant stigma to the millions of children who play video games as a part of a normal, healthy life. At this point, suggesting formal diagnoses and categories is premature: the ICD-11 proposal for Gaming Disorder should be removed to avoid a waste of public health resources as well as to avoid causing harm to healthy video gamers around the world.Date
2017Type
ArticleIdentifier
oai:real.mtak.hu:65014http://real.mtak.hu/65014/1/2006.5.2016.088.pdf
Aarseth, Espen and Bean, Anthony M. and Boonen, Huub and Colder Carras, Michelle and Coulson, Mark and Das, Dimitri and Deleuze, Jory and Dunkels, Elza and Edman, Johan and Ferguson, Christopher J. and Haagsma, Maria C. and Helmersson Bergmark, Karin and Hussain, Zaheer and Jansz, Jeroen and Kardefelt-Winther, Daniel and Kutner, Lawrence and Markey, Patrick and Nielsen, Rune Kristian Lundedal and Prause, Nicole and Przybylski, Andrew and Quandt, Thorsten and Schimmenti, Adriano and Starcevic, Vladan and Stutman, Gabrielle and Van Looy, Jan and Van Rooij, Antonius J. (2017) Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal. Journal of Behavioral Addictions, 6 (3). pp. 267-270. ISSN 2062-5871