• English
    • français
    • Deutsch
    • español
    • português (Brasil)
    • Bahasa Indonesia
    • русский
    • العربية
    • 中文
  • English 
    • English
    • français
    • Deutsch
    • español
    • português (Brasil)
    • Bahasa Indonesia
    • русский
    • العربية
    • 中文
  • Login
View Item 
  •   Home
  • OAI Data Pool
  • OAI Harvested Content
  • View Item
  •   Home
  • OAI Data Pool
  • OAI Harvested Content
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Browse

All of the LibraryCommunitiesPublication DateTitlesSubjectsAuthorsThis CollectionPublication DateTitlesSubjectsAuthorsProfilesView

My Account

Login

The Library

AboutNew SubmissionSubmission GuideSearch GuideRepository PolicyContact

Statistics

Most Popular ItemsStatistics by CountryMost Popular Authors

Game Simulasi Wirausaha Berbasis Model Pembelajaran Eksperiensial Sebagai Alternatif Media Pembelajaran Di SMK Kelas XI

  • CSV
  • RefMan
  • EndNote
  • BibTex
  • RefWorks
Author(s)
Yulian Findawati
Suprianto .
Wiwik Sumarmi
Keywords
Technology
T
Information technology
T58.5-58.64

Full record
Show full item record
URI
http://hdl.handle.net/20.500.12424/2482923
Online Access
https://doaj.org/article/a4d60b5e45d14fbc99b6550bf7a3c923
Abstract
Abstrak Salah satu model pembelajaran yang menarik dan kreatif yaitu model pembelajaran Game. Adapun game yang dimaksud adalah game  simulasi yang  disesuaikan dengan mata pelajaran kewirausahaan pada SMK kelas XI. Game simulasi wirausaha yang dibuat berupa  game berbasis model pembelajaran eksperiensial dimana game ini memberikan pengalaman bagi pemain game sebagai wirausahawan muda yang ingin mengembangkan usaha. Di dalam game ini  juga  disesuaikan dengan kurikulum SMK  kelas XI pada mata pelajaran kewirausahaan, dimana yang disimulasikan berupa pengalaman perijinan usaha, manajemen produksi , manajemen pemasaran, pencatatan transaksi keuangan dan pelayanan pelanggan. Pengujian  validasi  game simulasi dilakukan oleh ahli media ,ahli materi dan siswa menggunakan kuisioner. Dari pengujian yang dilakukan oleh ahli media, game simulasi ini  memiliki nilai sangat bagus pada keterbacaan tulisan teks, ketepatan ukuran huruf, ketepatan warna huruf, ketepatan jenis huruf, kejelasan tata letak gambar, kesesuaian tampilan, penempatan konten, ketepatan penggunaan tema, dan kualitas tampilan desain. Sedangkan berdasar   pengujian yang dilakukan oleh  ahli materi maka yang memiliki nilai baik yaitu pada poin kebenaran materi, kemenarikan materi, keruntutan materi, cakupan materi..Berdasarkan uji kelayakan yang diujikan kepada siswa maka Game simulasi ini mampu menarik siswa sebagai pengguna Game simulasi wirausaha di dalam memahami pembelajaran kewirausahaan pada SMK kelas XI. Kata Kunci : Game Simulasi, Wirausaha, Media pembelajaran Abstract One model of learning interesting and creative the model of learning games. As for the game in question is a simulation game that is tailored to the subjects of entrepreneurship in vocational class XI. Entrepreneurial simulation game that is made in the form of experiential learning model based games where the game provides an experience for gamers as young entrepreneurs who want to develop business. Also in the game adapted to class XI vocational curriculum in the subjects of entrepreneurship, where a simulated form of experience in licensing, production management, marketing management, recording of financial transactions and customer service. Validation testing simulation games conducted by media experts, subject matter experts and students using a questionnaire. From the testing conducted by media experts, game simulation makes the value very good in readable text, the accuracy of the size of the font, color accuracy letters, accuracy typeface, clarity of image layout, the suitability of view, the placement of the content, the accuracy of the use of themes, and display quality design. While based on tests performed by the subject matter experts who have good grades, namely the truth of the material points, the attractiveness of the material, the material keruntutan, materi..Berdasarkan coverage feasibility test students tested in the simulation game is able to attract students as entrepreneurial simulation game users in understand entrepreneurial learning in vocational class XI. Keywords: Simulation Game, Entrepreneur, Media LearningAbstrak Salah satu model pembelajaran yang menarik dan kreatif yaitu model pembelajaran Game. Adapun game yang dimaksud adalah game  simulasi yang  disesuaikan dengan mata pelajaran kewirausahaan pada SMK kelas XI. Game simulasi wirausaha yang dibuat berupa  game berbasis model pembelajaran eksperiensial dimana game ini memberikan pengalaman bagi pemain game sebagai wirausahawan muda yang ingin mengembangkan usaha. Di dalam game ini  juga  disesuaikan dengan kurikulum SMK  kelas XI pada mata pelajaran kewirausahaan, dimana yang disimulasikan berupa pengalaman perijinan usaha, manajemen produksi , manajemen pemasaran, pencatatan transaksi keuangan dan pelayanan pelanggan. Pengujian  validasi  game simulasi dilakukan oleh ahli media ,ahli materi dan siswa menggunakan kuisioner. Dari pengujian yang dilakukan oleh ahli media, game simulasi ini  memiliki nilai sangat bagus pada keterbacaan tulisan teks, ketepatan ukuran huruf, ketepatan warna huruf, ketepatan jenis huruf, kejelasan tata letak gambar, kesesuaian tampilan, penempatan konten, ketepatan penggunaan tema, dan kualitas tampilan desain. Sedangkan berdasar   pengujian yang dilakukan oleh  ahli materi maka yang memiliki nilai baik yaitu pada poin kebenaran materi, kemenarikan materi, keruntutan materi, cakupan materi..Berdasarkan uji kelayakan yang diujikan kepada siswa maka Game simulasi ini mampu menarik siswa sebagai pengguna Game simulasi wirausaha di dalam memahami pembelajaran kewirausahaan pada SMK kelas XI. Kata Kunci : Game Simulasi, Wirausaha, Media pembelajaran   Abstract One model of learning interesting and creative the model of learning games. As for the game in question is a simulation game that is tailored to the subjects of entrepreneurship in vocational class XI. Entrepreneurial simulation game that is made in the form of experiential learning model based games where the game provides an experience for gamers as young entrepreneurs who want to develop business. Also in the game adapted to class XI vocational curriculum in the subjects of entrepreneurship, where a simulated form of experience in licensing, production management, marketing management, recording of financial transactions and customer service. Validation testing simulation games conducted by media experts, subject matter experts and students using a questionnaire. From the testing conducted by media experts, game simulation makes the value very good in readable text, the accuracy of the size of the font, color accuracy letters, accuracy typeface, clarity of image layout, the suitability of view, the placement of the content, the accuracy of the use of themes, and display quality design. While based on tests performed by the subject matter experts who have good grades, namely the truth of the material points, the attractiveness of the material, the material keruntutan, materi..Berdasarkan coverage feasibility test students tested in the simulation game is able to attract students as entrepreneurial simulation game users in understand entrepreneurial learning in vocational class XI.Keywords: Simulation Game, Entrepreneur, Media Learning
Date
2015-02-01
Type
Article
Identifier
oai:doaj.org/article:a4d60b5e45d14fbc99b6550bf7a3c923
2355-7699
2528-6579
10.25126/jtiik.201521131
https://doaj.org/article/a4d60b5e45d14fbc99b6550bf7a3c923
Collections
OAI Harvested Content

entitlement

 
DSpace software (copyright © 2002 - 2022)  DuraSpace
Quick Guide | Contact Us
Open Repository is a service operated by 
Atmire NV
 

Export search results

The export option will allow you to export the current search results of the entered query to a file. Different formats are available for download. To export the items, click on the button corresponding with the preferred download format.

By default, clicking on the export buttons will result in a download of the allowed maximum amount of items.

To select a subset of the search results, click "Selective Export" button and make a selection of the items you want to export. The amount of items that can be exported at once is similarly restricted as the full export.

After making a selection, click one of the export format buttons. The amount of items that will be exported is indicated in the bubble next to export format.