Contributor(s)
The Pennsylvania State University CiteSeerX ArchivesKeywords
Continuing educationElectronics engineering education
Venture capital
Inter- disciplinary collaboration
Project management
User interfaces
Digital command and control (DCC
Microcomputer applications
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http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.845.7422http://researchcommons.waikato.ac.nz/bitstream/handle/10289/7202/Scott%20et%20al%202012%20Prototype.pdf%3Bjsessionid%3D85AFE1C38DE97A654884F4582281C3DC?sequence%3D1
Abstract
Abstract: We describe a Master of Engineering (500-level) project modelled on the real-world arrangement where engineers work with marketing and software groups to prepare a product for commercialisation. A 4-member software team to develop and test embedded firmware and support applications on a mobile platform was provided through a final-year undergraduate software-engineering project course based outside the engineering school, in a separate faculty. A marketing team consisting of interns prepared logos, product names, and advertising materials, with input from a creative 200-level class. This team also considered possible exit strategies based on analysis of the market size and activity. This marketing effort was organised through the management communications group in the mag-agement school. The masters student acts as project manager and it is their remit to guide the product towards release on the crowd-sourced venture-capital site kickstarter.com. A small but original product idea is required to provide a viable vehicle for the project. Financial commitment to manufacture, even on a small scale, represents a novel outcome for a university project.Date
2016-09-04Type
textIdentifier
oai:CiteSeerX.psu:10.1.1.845.7422http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.845.7422