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Aprendizagem e Jogos: diálogo com alunos do ensino médio-técnico

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Author(s)
Amorim,Myrna Cecília Martins dos Santos
Oliveira,Eloiza Silva Gomes
Santos,Joel André Ferreira
Quadros,João Roberto de Toledo
Keywords
Ensino Médio-Técnico
Jogos Digitais
Algoritmos E Programação

واصفات البيانات
عرض سجل المادة الكامل
URI
http://hdl.handle.net/20.500.12424/7090
Online Access
http://www.scielo.br/scielo.php?script=sci_arttext&pid=S2175-62362016000100091
Abstract
Resumo: Este artigo apresenta uma experiência de ensino-aprendizagem por meio de jogos digitais realizada com alunos do ensino médio-técnico de informática. A ideia é aproveitar as habilidades que os alunos possuem com jogos e mostrar como o desenvolvimento de jogos digitais pode auxiliar no ensino de algoritmos e programação de forma lúdica, disciplinas essenciais ao curso de informática, mas que possuem altos índices de reprovação e abandono do curso.
Date
2016-03-01
Type
info:eu-repo/semantics/article
Identifier
oai:scielo:S2175-62362016000100091
http://www.scielo.br/scielo.php?script=sci_arttext&pid=S2175-62362016000100091
Copyright/License
info:eu-repo/semantics/openAccess
حاويات
Educação & Realidade

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