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A Mobile Augmented Reality Environment

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Author(s)
For Collaborative Learning
Reiner Wichert
Contributor(s)
The Pennsylvania State University CiteSeerX Archives

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URI
http://hdl.handle.net/20.500.12424/808374
Online Access
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.3154
http://www.igd.fhg.de/~rwichert/publications/wichert2002Mobile.pdf
Abstract
The following work focuses on the requirements for a Collaborative Augmented Reality System with the usage of Internet technologies to create new possibilities for collaborative teaching. In most learning environments, learning is imparted through seeing and hearing. In this paper, Collaborative AR Discussion and personal experience are also integrated in order to achieve a quicker transmission of study material and an increase in memory efficiency. We have analyzed the scenarios occur most frequently in service and maintenance and also the literature of Tele-Teaching. The needed requirements were derived and as a result integrated in a test system. This collaborative game simulates a web-based training and teaching environment in Collaborative AR as a new approach for teachers and trainees and describes scenarios and research perspectives for distance education and training at the same location. The game was used as a testbed to clarify the problems associated with AR and Collaborative Learning.
Date
2009-04-17
Type
text
Identifier
oai:CiteSeerX.psu:10.1.1.12.3154
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.3154
Copyright/License
Metadata may be used without restrictions as long as the oai identifier remains attached to it.
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